I've experienced some problems with Cities: Skylines a while ago. After I reinstalled my entire system and reinstalled Skylines the game started working.
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Therefore I've activated some mods that didn't seem to influence gaming experience too much and it still worked fine. However, I wasn't satisfied with the resolution, therefore I've reactivated Dynamic Resolution which was still in my list. As it turns out, this was a mistake. After I've reactivated it the game closed down and I couldn't restart it anymore.
When I'm at the loading-screen (at the paradox logo) I get an error that the program isn't working. After that it closes down. I've already unsubscribed from the mod and I've reinstalled steam and Skylines. Fire pro wrestling world caws download. I still get the same error. Does anyone have a solution for this problem that doesn't require me to reinstall my entire pc? It would help out a lot!
I'm sorry that I can't help you, and I'm not trying to hijack this thread, but I have a good reason for posting: I'm having the exact same problem. Well, as in that my game isn't starting either. I came back from holiday yesterday, not having touched the game for almost 4 weeks, and whereas it worked fine before I left, I haven't been able to restart the game since I came back home. Have Dynamic Resolution installed as well, but it should be set at 100% (as I always have, I never close the game with a different value for DR), so I'm not quite sure if that mod is the culprit.Any help, tips/suggestions or additional info would be appreciated. Like, are there any mods that have become obsolete or have become incompatible with others during the last 4 weeks, has there been a game update, etc?
Thanks in advance!Don't worry, we'll get to the bottom of this, even if it's the last thing I'll ever do!Edit, some additional info:.the game crashes when the Paradox logo is showing;.-disableMods doesn't make a difference;.scanning the output log, I've found two Exceptions pointing towards NExt (twice a System.Reflection.ReflectionTypeLoadException), which however doesn't seem to play a role (the game still crashed after un-subbing from it);.the game seems to crash during OnSettingsUI, which afaik. Indeed suggests a mod-related issue.Last mod mentioned by name in the output log appears to be Roads United Core+. I'm getting this message: ColossalFramework.UI.UITextureAtlas must be instantiated using the ScriptableObject.CreateInstance method instead of new UITextureAtlas, followed by a few afaik. Harmless mSteamUGCRequestMap error: 15 Steam, Native - Internal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65), and then nothing.).
I'm sorry that I can't help you, and I'm not trying to hijack this thread, but I have a good reason for posting: I'm having the exact same problem. Well, as in that my game isn't starting either.
I came back from holiday yesterday, not having touched the game for almost 4 weeks, and whereas it worked fine before I left, I haven't been able to restart the game since I came back home. Have Dynamic Resolution installed as well, but it should be set at 100% (as I always have, I never close the game with a different value for DR), so I'm not quite sure if that mod is the culprit.Any help, tips/suggestions or additional info would be appreciated. Like, are there any mods that have become obsolete or have become incompatible with others during the last 4 weeks, has there been a game update, etc?
Thanks in advance!Don't worry, we'll get to the bottom of this, even if it's the last thing I'll ever do!Okay. This got me thinking and I think I solved the problem. The problem occured when I activated Dynamic Resolution, I have around 30 plugins installed and this was the only change I've made.
After that it stopped working. However, when I unsubscribed the problem still occured. Saying it is just a mod-problem might be a hasty conclusion. Since I only changed the DR-mod I thought it might be caused by the custom resolution settings. I don't know exactly how it happens but the next steps worked for me:Go to your library in Steam.
Right-click on Cities: Skylines and go to properties. Click on 'Set launch options', then you can enter the following variables: -width 1980 -height 1080 (or whatever resolution you desire). If you start Skylines with these settings you can launch the game without it crashing. It started in windowed mode but you can make it fullscreen by pressing Alt + Enter. After you've started it once with these settings you can remove the custom settings again. If you start it like you used to it should work normally again.However, I've tried this without Dynamic Resolution. Could you try to do this with DR?
I'm curious about what will happen if you try it with DR. If that works fine I'll subscribe to the mod again. This got me thinking and I think I solved the problem.
The problem occured when I activated Dynamic Resolution, I have around 30 plugins installed and this was the only change I've made. After that it stopped working. However, when I unsubscribed the problem still occured. Saying it is just a mod-problem might be a hasty conclusion.
Since I only changed the DR-mod I thought it might be caused by the custom resolution settings. I don't know exactly how it happens but the next steps worked for me:Go to your library in Steam. Right-click on Cities: Skylines and go to properties. Click on 'Set launch options', then you can enter the following variables: -width 1980 -height 1080 (or whatever resolution you desire).
If you start Skylines with these settings you can launch the game without it crashing. It started in windowed mode but you can make it fullscreen by pressing Alt + Enter. After you've started it once with these settings you can remove the custom settings again. If you start it like you used to it should work normally again.However, I've tried this without Dynamic Resolution. Could you try to do this with DR?
I'm curious about what will happen if you try it with DR. If that works fine I'll subscribe to the mod againNope, no cigar, with or without Dynamic ResolutionEven after changing your suggestion to -width 19 20 -height 1080Guess all that remains is uninstalling and reinstalling the whole thing (and backing up all my custom content, saves, settings, etc.), yay. This game at times really reminds me of Jenga: make one wrong move, and BAM!, you're f'ed. Hopefully I'll be able to revive my River Valley city: I don't particularly feel like having to start from scratch once again:S. Oh crap, I thought I had tried and tested every issue-fixing approach known to man, but I totally didn't think about deleting GameSettings (I had this niggling feeling I was forgetting something. facepalm. )It's too late now, I've already uninstalled the game - not that it really matters, re-downloading shouldn't take long, and neither should restoring all my custom stuff.
Hopefully this fixes the issue, because if not, I have no idea what else to try - fingers crossed!Thanks for all your suggestions, though - I really appreciate it!!! Well, after 2 un-/re-installs I finally managed to revive the game o/In the end all it took was Thale5's Don't Crash mod - not sure what exactly it did under the hood, but somehow it rewired everything properly again.
And for some reason the game seems to run much smoother now - not sure if that's caused by Don't Crash, but I most certainly don;t mind the extra fps my laptop manages the squeeze out of its hardware!Thanks for the advice about the Don't Crash mod! Didn't hear about that one yet. I've reinstalled Skylines as well, and I've subscribed to Thale5's Don't Crash mod. Now it works like a charm. Was a little bit difficult to get it started at first but after a few times it started up nicely. I've also started a new city.
My old city wasn't very stable anymore and I could imagine that didn't help that much. Hello all:It has been a real hot minute since I last posted on these forums but I'm finally looking to get a little more involved with the community again. I'm trying to load up my C:S save files but no matter what I try to do I always end up with a display issue right at the end of the loading period, right after 'InGame' loads (see two attached images moments before and then right after the display bug). Once the game shows the display bug it freezes there - I've left it untouched for up to 40 minutes and nothing ever loads. I am running out of ideas at this point - I tried disabling all mods, then enabling only the loading screen mod, then enabling only Save Our Saves plus any road-adding or core gameplay mods like 25 Tiles and TM:PE.
When Loading Screen Mod was disabled the progress bar got stuck towards the end and was stuck spinning forever. Here's my outputlog after my most recent attempt.I've tried loading my old saves for 3 different cities.
2 of them are large and well-developed cities, and both gave me the same display bug issue when trying to load. However, one of my less-developed cities that was last played 2 years ago opens perfectly fine even with all 92 mods enabled. My hardware has always struggled to keep up with the amount of assets/mods I load but neither my hardware nor my asset subscriptions have changed since the last time I successfully opened these saves. Any thoughts on what could be going on? Thanks in advance. Thank You for the Continued Support!Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!
You've really help make this a great community.But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.Expand your city with the best from the Simtropolis Echange.Make a and get one or all three discs today!By way of a ' Thank You' gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the for more info.Each donation helps keep Simtropolis online, open and free!Thank you for reading and enjoy the site!
Check Your Cities: Skyline's ModsOne of the biggest reasons this glitch occurs is because of compatibility issues with some of the game's mods. The most noteworthy offender is the Dynamic Resolution mod, which has since come out with an update to fix this issue.Make sure all of your mods are up to date, and if you're still running into the pink screen, turn off all of your mods entirely. You'll be able to start up the game with one mod at a time, until you find the cause of the problem. Use Launch CommandsIf the problem doesn't seem to be coming from a mod, you can try to use launch commands to fix the pink screen glitch.
Best Cities: Skylines Mods You Cannot Play Without Gimme Back My Achievements!So, you want to have a more dynamic experience with Cities: Skylines. Sounds great! You’ve acquired your mods of choice, installed them, and lo and behold – something’s gone terribly wrong. Your game’s achievements no longer work. But don’t fret!An important mod that is highly recommended is the. Normally, when installing and using mods in Cities:Skyline, it causes the game to disable all achievements. Once you have this mod installed, it will prevent achievements from being disabled by any other mods.
This should warrant an achievement trophy of its own, shouldn’t it? Best Cities: Skylines Mods You Cannot Play Without Need More Real Estate?Like any ambitious, forward-thinking and progressive planner, you can’t expand your metropolis if you don’t have the space for it. Normally, you start the game only being able to purchase no more than 9 spaces/tiles of available land for city expansion. In order to unlock access to higher yields of land purchasing power, you need unlock or fulfill special milestones. This is the digital equivalent of governmental redtape and bureaucracy – it’s holding back you and your city’s potential! Well, no more! By installing the mod, you are instantly allowed to purchase the maximum amount of land (25 spaces/tiles) without having to do anything special in-game.
Sounds like a bargain to me! Best Cities: Skylines Mods You Cannot Play Without Treebeard Would Be So HappyLet’s face it – you probably have a love/hate relationship with trees so far in this game. For one, trees are aesthetically pleasing and would probably factor significantly into your city plans (how else will your precious digital citizens have precious digital oxygen!?).
By now, you may have caught on to the fact that the game only allows you to plant trees one by one. This tedious task can quickly eat up your precious build time.
With the, however, you can use the editor brush to plant trees in bulk. The map editor’s functions allow you to increase or decrease the area of the brush. Ecological conservation has never been easier. Best Cities: Skylines Mods You Cannot Play Without Finally – An In-Game Waze AppEven if you are still an omniscient and omnipotent creator of the greatest metropolitan center there ever was, micro-management is always a tricky business. Especially when comes to dealing with traffic issues. Fortunately, the mod makes locating and managing traffic problems a very simple task. When selected, this tool offers three different modes to analyze traffic related inquiries: 1.) when selecting a specific vehicle, it shows the current path it is taking towards its destination, 2.) when selecting a specific road, it shows all vehicles using that street within the calculation of its designated route, and 3.) selecting a building will indicate the paths of vehicles that are entering and leaving it at that time.
According to the modder, there may be instances where the game simulation may pause but assures that this is normal and your game is still functioning. Best Cities: Skylines Mods You Cannot Play Without It’s Just Like That Demolition Scene From I, Robot Except Without All The Robot Uprising UndertonesJust because Elon Musk and Stephen Hawking are extremely wary of artificial intelligence (.cough. SkynetTheMatrixGLaDOSHAL3000.cough.) doesn’t mean that you have to be! Just imagine how much time and energy you could save if a friendly AI could head up an auto-demolition initiative in your city with absolutely no fuss on all buildings that are abandoned and/or destroyed by fire. That is exactly what you are getting with the. And never shall Will Smith or his feline friend be harmed in the process ever again.
Best Cities: Skylines Mods You Cannot Play Without CTRL+S! CTRL+S, DARN IT!The fact that an auto-save function ISN’T part of the normal build and necessitates the existence of a mod to remedy it is absolutely beyond me.
The worst feeling in the world is to lose all the hard work and time you’ve put in a flurry of inspiration. Like a sleep-deprived college student working on a term paper at the last minute, in the cataclysmic throes of a sudden system crash or some other ungodly technical calamity, auto-save is your friend – whether in Microsoft Word or in Cities: Skylines. With the, it will save your progress every five minutes and it is completely compatible with Steam Achievements. Best Cities: Skylines Mods You Cannot Play Without Stop It, Cities: Skylines. This Isn’t Pitch Black.It seems the creators of the game somehow think this game takes place on M6-117, cast in perpetual daylight due to the planet being surrounded by three orbiting suns. This isn’t the setting for a Riddick movie! You’ve done goofed.
Cities Skylines Performance Mod
The reason why the game does not have a day/night cycle to begin with is another perplexing quandary. Thank goodness for the which adds a configurable day and night cycle to the game engine. Best Cities: Skylines Mods You Cannot Play Without How About A Nice Stroll Through The City?Want to view the fruits of your labor from an entirely different point of view? You’re in luck! With the help of the, you can walk / glide through the annals of the city and suburbs you have created with your bare hands, and to witness the comings and goings of everyday life. It can be likened to Creative Mode in Minecraft.
To be honest, it feels like you are playing a completely different game. And with the help of the, which normally boosts anti-aliasing and customizes resolution levels in-game, you can combine the effects of two mods for even clearer, sharper first person perspective graphics. Best Cities: Skylines Mods You Cannot Play Without Go Away, Twitter Imposter!Are you tired of that knock-off, Twitter-esque blue bird icon, the Chirper, invading your work space?
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Best Cities: Skylines Mods You Cannot Play Without For All Practical Purposes, This Mod Pretty Much Allows You To Earth-BendThe is a fantastic tool to give you greater utility and convenience in managing your traffic infrastructure. The mod adds a suite of new tools that allows you to upgrade one-way streets into two-way streets, and vice versa. This saves you the time and trouble of destroying and rebuilding roads, assuming they are the same types and counterparts. According the modder, this is still in an experimental phase so it is highly recommended to save your progress before executing the mod. Thank goodness you’ve already installed that auto-save mod, amirite? Best Cities: Skylines Mods You Cannot Play Without Merlin’s Beard! Your Buildings Can Apparate!That’s right, wizards and witches.
Your buildings are imbued with magic! Well, under normal circumstances, you are charged a fee to move and relocate buildings – which is often sure to be a common occurrence when building and improving city infrastructure. The costs can become exorbitant.
But before you can even finish saying “Mischief Managed!” the magical effects of the will allow you to relocate your buildings to any new location absolutely for free! Now if only there’s a mod to enable you to build a Quidditch pitch. Best Cities: Skylines Mods You Cannot Play Without Bring Out Your Dead!.ding.Its’s tricky wearing so many hats when you’re the progenitor of a shining new urban paradise. Sometimes, small tedious errands like emptying garbage dumps or cemeteries falls through the cracks and builds up without you noticing it, until it reaches a state of emergency. If you are using though, it will automatically click the “empty building to another facility” to these locations at the point when they are about to fill up.
Pretty nifty! Best Cities: Skylines Mods You Cannot Play Without “Turn the right corner in Sin City, and you can find anything”Do you literally see the world in black and white, save for the femme fatale dressed in that slim, fire-truck red dress at the bar smoking a cigarette? Is every street you walk down dirty, dark, muddy, grimy, and always raining no matter the time of day? Do you find yourself knocking back a shot as you brood and give silent monologues to yourself while the world outside in bathed in a cacophony of crime, of pleasure, of police sirens? If you do – you may just might be living out a story in the world of film noir or a hard-boiled private detective novels in your vivid imagination.
You can take it one step further if you download this mod. With it, you basically can create any grim, dark city straight out out of a Frank Miller graphic novel as it changes color palette to gray scale – save for stark colors that stand out like blue and red. Now, where in this city of your’s can we find Sam Spade? Best Cities: Skylines Mods You Cannot Play Without Welcome to City 17.
It’s Safer Here.Like a painting, Cities: Skylines offers a blank canvas to build whatever city your heart desires. And if deep, deep, down inside your spirit animal happens to be Dr. Wallace Breen from Half-Life 2, then by all means download this and ascend to your throne you benevolent despot, you! No king is complete without his castle, and what better could there be than the Combine Citadel?
And all for the reasonable price of $100,000! Best Cities: Skylines Mods You Cannot Play Without “Pollos Hermanos, where something delicious is always cooking.”Perhaps being the subservient puppet of an alien empire is not your cup of tea. No, you are someone with dignity, a person who stands tall and answers to no one, a savant who rules and commands with unquestionable respect and obedience – even if that means you run a drug empire from the covert shadows of a fried chicken restaurant chain in the American Southwest. Your castle is not an alien monstrosity; it is the last one for the prying eyes of the law to suspect. Yes, my friends, you too can be Breaking Bad’s Gustavo Fring with this specific that allows you to build a replica of Los Pollos Hermanos. Just don’t let any loose cannon, ex-chemistry professors enter the premises though – that way only lies death and destruction.
You’ve been warned!
If you’re interested in giving this a go, forewarned is forearmed: it’s advised that you also install the and mods. At present this first-person camera mod doesn’t quite simulate controlling a vehicle or pedestrian, either: it’s more like you’re flying a small drone over the city.Building and managing a smoothly functioning city isn’t exactly the easiest job in the world, and in the game. It’s for this reason that Sim City allowed players to summon natural disasters (and, depending on the version you’re playing, unnatural disasters): a bit of visceral destruction helps blow off steam. This mod makes for a pleasant alternative for those who’d rather perambulate about their creations than destroy something beautiful.The game isn’t optimised for close-up inspection, of course, and the closer you get to the action the more likely you are to see oddities in traffic and pedestrian behaviour.
Cities Skylines Move It
But who knows, perhaps seeing problems first-hand will help in working out how to improve traffic flow and manage congestion. Or you could just derive amusement from the seemingly inexplicable behaviour of AI-driven entities; I know I do.If you’d like to take your Cities: Skyline modding adventures further than this, there’s what looks like a nifty list of recommendations.
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